can be a great way to cut down development time between two platforms.
The trend today is to develop a web app for iOS (with a varying amount of
native code) and simply use the HTML, CSS
The process can work well, and it can save you considerable time while
still having a nice, polished app on multiple platforms. The approach has a few pitfalls, though. One of the main troubles is
developing for iOS first.
You see, iOS has a great in-app browser. It has support for all of the latest HTML5 components, it fully supports CSS3
platform is near this level yet. This can create some issues when you
When following the pattern above, you should really develop for the
lower platform first and then port to iOS. This way, you will have less
development time lost to solving compabability issues.
Some of these issues could be:
Also, keep in mind that the usage of third-party libraries may
work great on iOS but may not work on other platforms. It may not even have
an equivalent version available.
One more thing to watch out for is:
I'm sure that there are several
other major differences between what is supported between Android and
iOS. Once I find more, I'll let you know.