KineticJS - An HTML5 Canvas JavaScript Library
KineticJS
is an HTML5 Canvas JavaScript library that extends the 2d context by
enabling canvas interactivity for desktop and mobile applications.
You can draw your own shapes or images using the existing canvas API, add event listeners to them, move them, scale them, and rotate them independently from other shapes to support high performance animations. Served hot with a side of awesomeness.

Requirements: None
Demo: http://www.kineticjs.com/
License: MIT License
Published at DZone with permission of Hirvesh Munogee, author and DZone MVB. (source)You can draw your own shapes or images using the existing canvas API, add event listeners to them, move them, scale them, and rotate them independently from other shapes to support high performance animations. Served hot with a side of awesomeness.

Requirements: None
Demo: http://www.kineticjs.com/
License: MIT License
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